I am wondering if someone has managed to get this PS plug-in to work correctly on this set-up. Mac OS 10.5.8 with Photoshop CS2. I've followed the installation closely but still get this error upon trying to run the action. TypeError: Undefined is not an object. Any help would be great! Thanks. Chris
Hello This is my first try at making full scene from concept, maybe I should have started with something less complicated but here it is after many hours of work. First started in Unity but I wasn't happy with the quality so I redid it in CE3 There is some post work in PS, curves and exposure
Hi! I just made a homepage for myself, please tell me what do u think. I wanted to create something pretty plain and clean. So here she is : www.rota-art.com Rota Ps.: English is not my native language so If u see some grammatical mistakes please let me know.
Hello Polycount Community, this is a personal project, that I did in my spare time over the past month. It is a German WWII Tank with Dif, Gloss, Nrm and Spec maps. Modeled in 3ds Max, textured in PS/Quixel Suite and rendered in Marmoset Toolbag 2. I hope you enjoy it :) Tips and Critiques are very welcome.
~ Dude. This sucks. It's just so terrible I'm going to have to ask you to stop. In fact just send over the model to me via email so I can dispose of it. PS. thisissoawsum
Thanks for the tip. Tried this on one of my test-models and it worked. :) It's official: I'm a normal-map noob. :) I also improved the quality a little by baking directly to .tga and removing the alpha channel with PS.
Really? When I use the lens blur thing with a zdepth pass in PS I get sorta weird artefacts when focused stuff goes over blurred stuff.. Might be doing it wrong, then.
Also Ive been running both PS and Suite as admin. I checked my event log and windows is throwing up a exception code of 0xe0434352 and says SUITE.exe is the faulting app :( Hope this helps..........
The Skin and Figure Mode issues were fixed in a product update. Here is the latest update for 2012. http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=20740665&linkID=9241178
How do you reimport the corrected color map into substance painter from PS? Can you only do it by including the corrected color ID in the extra map import dialog at the begining of a project?