As long as they're banner ads and not the "this page will load in 42 seconds" or the kind that slide out for the side and cover up whatever you're reading... then I think we're fine. Especially since they are being put up to bring in some cash so polycount can keep on keeping on and possibly so Adam can do something of the…
ok so I think I accidentally stumbled upon something really handy. I have no idea if it's new, as I did it by accident. For all I know this might be common knowledge, but it sure as hell is new to me: when using sliders, isn't it annoying as hell when they move so freaking fast? in fact, I feel like 100% of the time im…
There's a lot of interesting information here but at the same time it sounds like a bunch of the same issues that are shared in other professions. I'm getting into games as my second career after an over 10+ career in printing/production and design. I'm curious how many artists here have come from a different profession…
Make sure you've got "use culling" checked on under the material tab. Double check the scale of your object. Go to the render tab in Marmoset and toggle the box labeled "show scale reference" on. Now you should see a human figure which is about the right size you want to be importing your objects into Marmoset. You can…
question: why are her lips/eyesockets white in the subdermis map? my biggest feedback on the subdermis would be that it's too saturated, Joe and i talked about this a little in the video, but the subdermis channel has three separate controllers for the same thing. 1. the slider, this could be considered the "master"…
Hi, In our company we are trying to use MetaHumans to improve our current DigitalHuman we are using, and we are trying to get some custom blend shapes to use with speech (Phoneme expressions). The issue I am facing right now is that I cannot figure out how to create said combined blend shape (Maya), since every slider is…
Hello, I am Tanel. Started with CGI last year June This is when i messed around in Houdini Now from September last yar started with zBrush Finished my first sculpt. It is this one: https://www.artstation.com/artwork/A5D0X But now trying to figure out what is good way for texturing. I have no info how to do UV-s etc. Tested…
On the concept, the fire selector is missing one setting - notably, safe. Both the selector and the slide release are quite small. Keep in mind that on pistols both will be activated by the thumb of the firing hand. On your model, the barrel should be a separate and distinct piece from the slide. As the slide moves back…
Being a breaker as well.. Im impressed. Its really good. But I agree that the box seems to lose its weight at the end when he seems shrugs it to get a better grip before setting it down. when stacking a heavy object like that, you tend to rest an edge of it first, to help you find where you're setting it down, then…
Well at a glance, they're not the same weapon there's definitely a distinct difference between the two. 'Tan colored' polymer version on the right has a longer barrel, possibly 4" length so yes as you've guessed probably a later variant, hence the area marked in red will obviously not match in either ortho or pers view.…