Hi I would like to share about a hero asset I have created for my Uni's game project. Im responsible for making a Hand Held Lantern that is in a horror game and here is my showcase These are my reference and direction of the lantern i wanna create Here is the Lantern I made https://www.artstation.com/artwork/nJnkY9 Here is…
Yeah I did, but I have yet to use it. As for the subdevision levels the model actually has 5. I always retopologize my figures in Maya once I get to a certaing point of sculpting the figure and then I project the details to my new topology with subdvisions
I've been working on this game for a couple years on and off in my free time and decided to just finish it up. It's on Google Play for free, please let me know what you think! https://www.youtube.com/watch?v=yoTkxu-VvtM https://play.google.com/store/apps/details?id=com.fakedoorstudio.astrald
iirc you wouldn't be able to do that from maxscript - you don't have many options when it comes to the uv editor. there is a probably a way to reduce the number of times you need to do this by changing the order you do things - I don't remember getting particularly annoyed by this problem when I was doing a lot of work in…
Before anything i am not an animator what so ever, felt like that one minute bump was too long so i can here to post a response for you. Any whozile i see a pan movement then some fog and or mist passing by. (idk what program you are using) but panning is not too hard to do, so i do not know how helpful i can be. I like it…
That little black box with the 714px...etc. I don't want to see these, but for the life of me I can't figure out how to disable them. Huge thanks if you've already got the solving sauce.
Yes, I usually follow the don't subscribe rule too I have perpetual license for painter and designer, but I wanted some base materials so sub for one month but to use it now I have to go through all this hassle, sheesh.