Americans (especially republicans) are recomended neither to think or talk about health care broken balance board has no securtity so tell someone if its broken so i think its recomended for home use (i imagine a wiifit recover from stroke edition)
Looks great. The only critique I have at the moment (and you may be heading in that direction anyways) is that it needs more rubble in areas that are broken. You have some pillars broken and a caved in roof but there is no debris on the ground where they would have fallen. That aside, this is shaping up nicely.
A pshh match making is broken Platnum vs Copper = not fun. (I originally got a silver rank, but kept matching me up with platinum and gold players) = a broken man. *goes sit in a corner* I'm in such shambles I don't know what strategy to use anymore lol.
It's lookin better, but you have the bevel wrong between the "broken" part of it on the main body. Also why'd you end the broken part like that rather than continuing it on like the actual guitar? You stopped yours right where your reference pic there crops it for some reason.
That's pretty much all my work from the past couple weeks... This has been a bit of an overdue work dump which hasn't be laid out very preofessionally but I wanted to share these with everyone asap. Had a few back and forths with my tutor on my UV unwrapping of the plant pots/storage crates. Previously the UV's were…
Wow!!! totally love it so far :smiley: would it be possible to make the bottom part of the land mass a bit bigger? to make it look like it is a huge chunk of land that has broken off from a planet??? EDIT: and the underlying rock formation to have a more cracked/broken feel?
Instead of baking a flat, broken brick texture I would just sculpt a unique broken wall section, bake it as a separate mesh and put it on top of your tiling brick wall. You could even use an alpha mask to create a nicer transition between the two meshes.
Money, so I can buy a new mouse... and maybe start saving up for a desk so I can stop sitting in a broken couch. It's killing my back. But, mouse first! I can work with a broken back, I can't work without a functioning mouse!
The water shader is looking really good now, suits the style. With the Mayan/Aztec theme you would have stuff like skulls on daggers on the beach and broken bridges over hills and broken down old/attacked boats on the shore etc. - I dunno, just thinking out loud
From what I gather, ray distance is basically a broken cage - but do give it a try. Are you planning on overlaying a broken cage normal map onto the averaged cage map in order to have both edge shading and unskewed details? Wouldn't that still result in the need for a lot of editing?