Hi Polycount. Finishing my degree very soon so It's time I come out into the world with my work. For my final year project at University, I was tasked with recreating the Elemental tech demo's throne room environment. I didn't want to be do a straight recreation so this is a mixture between my own little twists and the…
This is the first time I'm making a mobile game demo/prototype in unity and i hope to put together a small team to develop this game. Artist/developer of various position needed. Main objective is to quick develop a working prototype and also managing a team. 2d concept artist designer - UI, Graphics 3d 3d asset modeler or…
Recently we have uploaded demo versions of game so people can try it. You can download it from here: http://steamcommunity.com/sharedfiles/filedetails/updates/95490143/1391068596 Please, ifd you like it don't forget to vote. Thank you for your time Phoenix Game Studio
Hey guys, here is another map made for a VR shooter. With the freedom I had, I wanted to do something big and pay homage to one of my all time fav levels ever in games, Anor Londo from Dark Souls. So I created the level with assets given to me and tried to create a symmetrical arena shooter level within that theme. I've…
Hi guys, I've been developing this plug-in for some time now so here are two demos for some particular materials. Procedural brick wall (Youtube) https://www.youtube.com/watch?v=YeQthsW8HCQ Frame buffer material (Youtube) https://www.youtube.com/watch?v=fJ9B3AEXfGo This is weird one but I think it could be very useful
Hello people, For a while now I've been working full time on a 3D racing game running on my own 3D engine in Flash 10. Well it's almost finished, so here is a rolling demo preview lap. It's been my mission all along to develop a proper 3D game in Flash running at 60fps, something resembling an actual console game. Here it…
@japhir: thanks for the boost man! glad to hear your looking forward to more cause i'm down for making more. @wizo: thanks for the comments man! yes i am a huge fan of those guys at behemoth, a chance to work on a sequel in any respect would be the biggest honor ever. and let's do up that character swap, i'm digging your…
Hi all, I just wanted to share a bit about a project I had the opportunity to work on recently. It's been really great and now that it's gone public I can finally talk a bit about it. :) Our team was very small and we wanted to polish more then we got to but overall it was a really great experience. I was responsible for…
I finally had the chance to put together a proper demo reel with content from current and previous projects. This reel is not for applying to positions, but to showcase what I have done so far. [ame] http://www.youtube.com/watch?v=0AAoTSZYcL0[/ame] Feel free to jump over to Tucho's thread where he shows some of the…
Hi Have watched the Houdini bridge demo twice now but am confused as to how to exactly mix 2 materials using the Bridge Houdini Livelink feature. In my case I want to simply layer a grunge texture on top of a marble texture. Also with Redshift is it necessary to use the Triplanar workflow when mixing materials or can I use…