hey guys. it's my first post in polycount and my first scene with photogrammetry objects. i made them in photoscan and this scene is created in unreal engine 4 .i just wanted to share some pictures of it with you and if there is any hint or suggestion for me, i will be happy to hear that. you can see my other works in here…
Hi, so I'm trying to uncover the secret behind cloth simulation inside Unreal. I want to know how do people design clothes inside zbrush or Maya and sim the cloths as if they were inside marvelous designer. I have animation that I bought and plan to use for my character inside but I want his hair, clothes, and accessories…
The story of the 13th Duchess of Alba murdered in her sleep by her husband.
Her spirit is still alive and it is haunting the hall of an hotel in Madrid after Midnight. Portrait - The Black Duchess - 1797 Francisco Goya. Hi everyone I'm sharing a work I've started right after playing Layers of Fear. Modeled with Maya and…
Hey you polygons. I finally finished my latest environment after a whole long time of wrestling with learning Unreal. It was textured almost entirely using Substance Designer and Painter. I'm hoping to be able to post some breakdowns of materials and so on in the next week. If anyone wants to know anything specific about…
Hey guys, New thread to show off and get advice on a series of weapons I'm doing. As the title states I'm making tacticool variations of classic Unreal Tournament weapons. So far I've got the Enforcer and the Pulse Rifle done. Enforcer is a little beat up looking but I've left the Pulse Rifle looking clean. Here are the…
All the categories mention UT3 specifically. While gears and ut3 are both unreal powered, this contest looks to be, and was previously, about the unreal side of things. If you wanted to be sure to not get disqualified on that kind of technicality, I'd go with modding UT3 rather than Gears.
Hey everyone! I’m a music artist gearing up to launch a new CGI-driven project, and I’m looking for a passionate, knowledgeable CGI Artist to join forces and co-create an animated music video. If you are looking to build a massive, standout piece for your portfolio and want to work on something highly stylized and unique,…
Hey guys, I heard Liquid Development is hiring for Unreal Programmers, Prop Artists and Flash Artists/Programmers. The company is placed in Portland, OR www.liquiddevelopment.com If that helps someone trying to find a gig. They work with outsourcing, in many great projects!
With the new release of U4 to the public will everyone and all studios start using it and stop using Unreal engine 3? I'm currently working on a level in U3 and am wondering if I should buy U4 for the 19.99 a month to bring my current environment into because studios that I apply to wont pay much attention to my stuff if…
The Chaos series of mods have a long history of successful releases, dating all the way back to Quake 2; http://chaoticdreams.org/about-us/ To this day, Chaos still enjoys fairly wide and positive name recognition among players; http://www.forums.chaoticdreams.org/viewtopic.php?p=69317#p69317 We've even been mentioned a…