DeferredLightingCommon.usf line 103 //float3 Diffuse = Diffuse_Lambert( GBuffer.DiffuseColor ); float3 Diffuse = Diffuse_Burley( GBuffer.DiffuseColor, LobeRoughness[1], NoV, NoL, VoH ); uncomment 103 and comment out 104. Then in the console "recompilescripts changed" Im not sure if this will work as I don't have the ue4…
If you're going the fully automated route, make sure your thumbs are big enough to have essentially the entire image in the frame, not just an extreme closeup of one element. I tried doing this once with a site for a photographer. I ended up with a lot of shots of women's chins, down to their cleavage... In the end, I…
Scaling to 0% is easy with Seneca's Stretch Snap to Zero script. To make planar to the world axis: 1. Set you Action Center to Element and your Action Axis to Auto. 2. Select whatever you want to be planar. 3a. Place your Action Center on a vertex that you wish to make the "plane" at. 3b. If you are uncertain of your…
ahh yes Material ID that would be another good way to handle it. I've been away from Max for a full week and already the lingo is leaking out of my brain hahaha. If you can't use mat id's or smoothing groups then the element option might work. Here's the nuts and bolts of how it goes. In Edit poly you can select the faces…
Hey guys, My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Mindworld: Shattered Dreams. The team consists of people who are either working professionally in the industry or are ambitious to do so. We are currently looking for an experienced C++ programmer. Your task is going…
Finally Is out, Red Sand, a mass effect fan film made by students from the University of advancing technology, which I contributed as a 3D Art Director, hope you enjoy it... [ame=" https://www.youtube.com/watch?v=7yOAZux8ip8"]http://www.youtube.com/watch?v=7yOAZux8ip8[/ame] WATCH IN HD! More info about RED SAND:…
RED SAND: a Mass Effect fan film - starring MARK MEER http://http://redsand.uat.edu/ Check out the Website [ame=" https://www.youtube.com/watch?v=r8vY3IbB6B4"]RED SAND: a Mass Effect fan film - TEASER - starring MARK MEER - YouTube[/ame] <iframe width="640" height="360" src="https://www.youtube.com/embed/r8vY3IbB6B4"…
Small update: I remade a bit the composition and added some elements to the image, I'm planning on adding vfx on the focal element to the left, like an energy ball or something like that.
As you see some elements are imprinted on other elements. The positions of all meshes are frozen. Could it be related to big scene size? As you see I have wheels moved far away, in order to make them occlude properly.