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[Source Engine] Looking for C++ Programmer!

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Hey guys,

My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Mindworld: Shattered Dreams. The team consists of people who are either working professionally in the industry or are ambitious to do so. We are currently looking for an experienced C++ programmer. Your task is going to be the creation of new gameplay elements, realizing professionally designed HUD and UI designs and working on either new or existing AI systems.

Requirements:
• Efficient workflow
• Well-organized data management
• Teamplayer
• Past work to show
• C++
• Able to realize new gameplay elements
• Able to realize profesionally designed HUD and UI templates
• Able to realize new AI systems or modify existing ones

Bonus:
• Online Portfolio
• Experienced with the Source Engine
• Experienced with a leading position
• Experienced with single client work
• Experienced with studio work

You can check the game's page right here: http://www.moddb.com/mods/mindworld-shattered-dreams
Some concept art:
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(by Adam Clark and Markus Lovadina)


Your main task is going to be the creation of new gameplay elements (for example double jumping, dashing, etc.). You are also going to work alongside with our professional artists, who are going to hand in templates for HUD and UI design for you to realize. In addition, you are also going to work on either new AI systems or existing ones.

We expect you to document your work in a professional manner.

We use our forums, DropBox and Skype for the exchange of data and information.

Interested in working with us?
Please, get in touch with me via E-Mail (Kjellbunjes@gmail.com) or add me on Skype directly (iqewarts) to discuss further details in a personal interview. You can also send me a private message beforehand.


Thanks for your time,
Kjell 'iQew' Bunjes
(Team Leader & Art Director)

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