hey it's getting there! It's looking better. One of the things I think that is difficult about sculpting wood is maintaining that hardness to it when adding details. You're not straying too far from it, which is good, but it has a sort of "doughy" feel to it, you know what I mean? There is sharpness in the grains and…
Have you read Robert E Howard's Conan or the comic books of Conan from the 80's or the new run by Kurt Busiek & Cary Nord? I'm getting more of a hedonistic Greek god with antlers feeling from this piece rather than a dour warlike half Celt god such as Crom. Theres a lot written about Crom, he teaches his people to deal…
@carvuliero Thank you for asking :smile: .I am spending 4 hours on each sculpt. My goals is to develop a solid process to sculpt a head, have a clear understanding of the landmarks and structure of the head, be able to block in primary and secondary detail in a timely manner, achieve a likeness that does not go into the…
qlz - sorry dude, but i have to disagree... steampunk is not about weird bullshit that doesn't make any sense... it's fantasy and low-tech science fiction... some would argue with me about the science portion of that. But regardless. Shit has to function or at least be percieved to have a function.…
Your video is interlaced, which is really distracting for web video. Make sure the fields are off, or when you render, make sure render to fields is off. You can probably deinterlace it after the fact, it's been a while since I messed with video so someone else can probably explain how to do it in the video editing app…
[ QUOTE ] Edit again: just saw an interesting quote from another forum "Well the theory behind being NOT nex-gen at all is so it can be available for South Korea users, who control the Starcraft market, and GeForce4 is an average graphic card in there." [/ QUOTE ] That's how the company has always looked at it. From a…
Hey everyone, I'm starting a new personal project, The Gate! I'm working off of Jenny Brozek's concept (with permission of course!) that she made for The Box of Mystery Challenge on Artstation. You can find her concepts here: https://www.artstation.com/artwork/Aq98zV I'm open to any feedback from the community as I work on…
Hello We are a small
indie team looking for a character 3D artist to do some contract work for an
upcoming console/PC action RPG. The characters
would be stylized non photo realistic cel-shaded, based upon designs that will
be provided by us (as reference, you could consider them a slightly more
realistic version of Zelda…
WHO WE ARE Hollow Potato Entertainment is a small indie team looking to expand and design games and projects. We are looking to grow larger as we expand our ideas and projects. As a small company, skills are limited and revenue is at a standstill but with more members, we can produce games that gamers want! CURRENT PROJECT…
We're a team of AAA veterans working on innovative stylized tennis mobile game for iOS and Android in Unity 5. We are searching for an experienced environmental artist to work remotely with us under 4-6 months contract (could be full time or part time; can lead to another contract after this one or permanent position).…