miauu's Live Measure Pro is updated to version 3.5. Changelog: NEW: + The closest/farthest from object's center vertices and two most distance vertices will be displayed in the viewport. NEW: + Added a Sidebar with buttons for faster access of measurements. The sidebar can be toggled via the Settings panel.…
Hi, I need find some vertices by number ID on selected poly. In maya have for this Component Editor where is easy find what I want, but when send scene to 3DS Max for TurboSquid Inspection for fixing errors on my mesh, vertices number ID in Maya is different as is in 3DS Max, then I cant use Component Editor from Maya for…
What happens if you select a vertic and move it to another vertic, does it snap? in that case it is working. I mean in your case if you want to select a vertic and snap it to another one, it will still snap.
Select your edge loop than convert it to vertices with Edit Polygon>>Selection>>Convert selection to vertices. Then you can use the Polygons>>Average Vertices tool which has a similar effect as relax UV. Or with the vertices selected you can use the Edit Polygons>>Sculpt geometry tool set to Smooth.
I just made a model in ZBrush and need to finish it in Maya. The model, however, has waaaay too many unused vertices. There are a lot of completely flat fields covered with hundreds of vertices that have no use whatsoever. I know there's a Clean Topology function for Subdiv Surfaces. Is there something like this for…
Hm the problem now is that the Corner Vertices from Bone1 which is not set as cloth, falling down with the vertices from bone 2. why? Value is on 1, and i have selected all vertices and added to joint 1
Hey, EDIT: Solved myself. Object properties and disable vertex ticks! I would be thankful if someone could help me with the following problem: On the left is the problematic object and on the right is a test cube without active vertices. I have tried following: 1. Turn off vertices in the modify tab under selection 2.…