What can i say? A wireframe would help point out errors in the model. Ill leave that one alone. But i CAN comment on the the anatomy and texture. Anatomy first. His shoulders are too broad. his torso is too short. His feet are WAY too short and too thin. Its kind of hard to tell, but his torso looks too fat front to back.…
Hey hey, I am Vampira your favorite NSFW artist. I can do sketches, flat color, or even fully colored and shaded painting illustration. I used to go by (DUNZART) I have rebranded. 𝑽𝖆𝖒𝖕𝖎𝖗𝖆 ♡₊ (@vampiracious) / Twitter Sketch ($15): Flat Color ($25): Shaded ($50): Painted ($70): Process: I love what I do, so DM or email me…
Christmass 2350 would be a lot better if you went for more stylized style. In general it feels like you are somewhere in between and stylized. That is okay, but you definitely haven't mastered your unique way of doing things. Here are a couple of pointers. Pay more attention to your forms. The pirate cabin has weird angles…
Personally designed dagger with unique flamberg blade forged of damascus steel, original guard, grip made of bone and stillized rosebud as pommel. Model is in real world scale and about 30 cm long (blade 18.4 cm, hilt 11.4 cm) Geometry consists of quads and tris, with less than 20 tris. Model is subdividable, with…
Who we are Hello! I'm David Forbes, the owner of Qbots LLC, a small gaming studio with nine part-timers working on a game called Qbots. The game is designed to engage players in multiple ways (Build, Battle, Share, Explore) and has a detailed history and backstory that informs the world and the game play. We took a very…
Hello! I am brand new to this website so if I accidentally leave out any information, please do not be afraid to DM me questions so I may tailor my ad. I am presently looking for a 3D artist who is familiar with modelling & rigging human characters. This model is only to be used personally in VRChat (maybe later in similar…
Hey dudes, Attempting to learn this formidable program right now (Still a noob) and I was wondering if anyone could help me out. I want to add an emissive map to my model in UDK, and from what I have read emissive maps are most efficient when using an alternate set of UVs that emphasize what will be emitting light, and…
Top-quality GameArt outsourcing company looking for projects BlackBow is a China-based outsourcing studio providing top-quality art production services to the global game industry.The BlackBow team is dedicated professionals with years of experience working on AAA titles.We are dedicated to providing our clients with top…
Hi,all We're looking for projects in game art outsourcing. We are a China-based outsource studio providing top-quality art production services to the global game industry.Our team is dedicated professionals with years of experience working on AAA titles.We are dedicated to providing our clients with top of the line Art, at…
Shader Artist Threewave Software is looking for an extremely talented and proactive Shader Artist to join our amazing art team. You must have at least 2 years experience in multimedia entertainment production. In this position you will be get to create dazzling post-processing visual effects (heat shimmers, HDR, motion…