Hi. I am creating the game on a fairy tale A.A.Milne Once on a Time Engine: Unity3D. Short description: Adventure, width line script. It is a fine story. Player will be interesting, to know, what will happen further. Hi will be able not just to go throw the story, but to walk in the world and will be have some sort of…
Hello, everyone! This week, I've been working on a rig to create some simple animations for the moving object. Then, I implemented my prop in an environment in Unreal Engine. I've also started working on render tests and a first pass at cinematics. But there's still a lot of work ahead. https://youtu.be/rrXNSE5BU1k…
Merry Christmas and Happy New Year! Let the happiness and joy fill our houses! it took me 4 hours to model and 2 hours working on video in UE4. Please enjoy! https://www.youtube.com/watch?v=pUXJzHDWYYk
I'm currently struggling and in need of help. What would be good method to retopologize hard surface models for games? For example: https://plus.google.com/photos/114074008528400978659/albums/5283421451604722753/5283424685162772754?banner=pwa How to taclke such model? Especially join areas such knees, elbows and shoulders.…
Hi there. I hope this isn't a fuax pas posting here. If it is I'm incredibly sorry. I just wanted to say that I posted in the unpaid work section here, however I am willing to pay royalties on release. http://www.polycount.com/forum/showthread.php?p=2193361#post2193361 If you're interested in this I would love to talk more…
Hi I’m having this annoying problem with polygroups and wondering if anyone can help I’m sculpting bricks on a lighthouse And I’m trying to re set up my poly groups so the side of each brick are in the same group so I can sculpt the edges and add damage I’m having a weird bug and whenever I have one particular polygroup…