https://www.youtube.com/watch?v=L2tjXbV5MVY Short animation created entirely in Blender 2.81 depicting a herd of sauropods traveling together to find fertile ground.
Heya, been working on this character design and idle animation for a while now and think I have it at a place I want it. It runs at 8fps and has 5 frames. Would love to hear peoples thoughts and opinions on it, as I want to iron out any inconstancies I might not have noticed. https://youtu.be/qbnm1GlUUmY
You asked for it. Remember you can also ignore this post. If you did not appreciate the response. Long story short; its very cold & mechanical but i don't see much cuteness & fun factor, (for me). Think a stylized approach to this kind of design would've spoken louder than a startwars rolling bot (one of the many they seem…
Without seeing any pictures of the issue.. I can only guess a few reasons this might happen 1-When exporting , using FBX, is the 'baked animation' check box clicked? This would apply keyframes on each frame of the animation. 2-Are the playback [frame rates] the same in maya when exporting and motionbuilder when importing?…
Hi everyone, I'm making some R&D for an animation project I'm working on and I want to give to it anime-look. I've already read the whole discussion about GGXrd tecniques and I got how the tricks they use actually work and I want to replicate that tecnique whith some improvements that I think may work but there are a few…
We're a small team of professional developers hard at work on a side project called Halfblade. It's a 3rd person action RPG with a lot of Souls and Last of Us influence. We believe games should suck you into their worlds and leave you strategizing hours after you stop playing, so we're creating a game with intense,…
Hi, want to share this car 3D animation that I'm working on, personal project. Software: Cinema4D&AE. Enjoy :) https://www.youtube.com/watch?v=mp9dctTsgg0 Cheers,
ChaosForge is desperately looking for 3d artists! We need more hands to help create the assets for the gameplay videos for the new sci-fi roguelike game, Jupiter Hell, heading towards Kickstarter, and to work with us after it funds! Post-KS work will be PAID, so the non-compensated work involved (or even delayed…