Hi community, I decided to try my hand at stylized graphics, bellow I present first piece and results. 3ds Max / Zbrush / Painter / Designer / Photoshop https://www.artstation.com/artwork/DxYzAy Feedback welcome! P.
Hello Polycount my last substance designer study, first time trying some stylized C&C are welcome More images: https://www.artstation.com/artwork/Qzg6AZ
Hello Polycount my last substance designer study, first time trying some stylized C&C are welcome More images: https://www.artstation.com/artwork/Qzg6AZ
This package contains RPG style creature with four variants of texture. 4,409K Tris UV not overlapped Textures 2K textures with four variation. -Diffuse Only - Blue ( Stylized) -Diffuse Only - Gren ( Stylized) -Diffuse Only - Violet ( Stylized) -Albedo - Normal Map - Specular - Emissive ( PBR) Prefabs All color variatons…
Hi everyone, this is the first wip of my recent study (went for the stylized anatomy since is the style i love and have worked more on) wanted to ask for feedback and critique, thank you very much in advance! Reference by Luis Gadea:
Toast Studio is looking for a Stylized Character artist for our VR gameThe role is remote for a fixed period with an immediate start Information can be found here:https://80.lv/jobs/stylized-character-artist-contract-freelance-at-toast-vr/ Applications accepted via the ad page or Jobs@toast.com.au
I just finished this environment, but was looking for some feedback before I add this to my artstation portfolio. Let me know what you guys think should be changed. Was going for a stylized hand painted feel almost wanted to feel like clay or something. But I have never done stylized before so don't know if I missed the…
Hi Guys! I released a series of stylized smart materials for Substance Painter. It also includes a few procedural maps and a gradient generator. Check it out! Flintlock Pistol also included! You can purchase them in a bundle or separately as well! Gumroad: https://gum.co/unrAY Artstation: https://bit.ly/2If9qDO Cubebrush:…