(Solved) Hi everyone! I'm baking normal maps in Marmoset, and I have and issue. Some sort of artifacts has appeared in my texture, it is like the wireframe has baked on the normal map. As you can see in the shiny part. Here is the topology of low poly mesh. Don't what could this be Any help would be awesome
Hi guys, I have finished my latest projects, here attached a couple of renders but you can see more in my portfolio, any feedback is always welcome, specially in the texturing whish I experimented a lot and I'm not really sure in some areas of the vehicle! https://www.artstation.com/artwork/xzqLz1…
Hey @v13r1, congrats on finishing! My critique would be that the roughness/glossiness seems out of hand, particularly on the exterior. To me this makes it look like everything has a coating. I would recommend looking at real world reference image and potentially use scanned materials, either as a base or reference when…
Hello Everyone, I represent a small group of programmers seeking to pay a 3d artist by the model. We're currently browsing and comparing rates for 3D Characters. As I said before we will be paying, but we do not have a lot of money to work with. We need a cheap price, as such we're not asking for highly detailed work. If…
A project I've been working on for a while. The challenge was to keep it as low poly/simple as possible but still trying to get a good result. And here it is, the result: Thanks for the views! :)
Highpoly base in Blender, sculpted in ZBrush, retopologized and unwrapped in Blender, normals in xNormal, AO in Blender. Rendered in Blender's Game Engine. More images here: [link]
Well, i'm trying to develop some low poly trees. Roughly 100 - 200 faces. But I can't for the life of me figure out how to make flat two sided faces. like so...<br> That shot from a trial version of NatFX. Can anyone tell me how to make these bits of geometry? psudo-billboards I guess.. panels? I'm confused.
Hello, first time posting anything 3d here. I've been trying to develop my skills as a low poly character artist and add to my portfolio, and this is my second creation.