Hello everyone and thanks for all the previous comments and support! Just wanted to keep you updated about Cghub We are still working on the website, here are some notes on whats going on: 1) 3d models library increased to 920K+ assets so far B) (almost 1 million!) 2) The main issue we are currently facing is website SEO…
Hi guys my portfolio says the most about me https://www.artstation.com/offtop 10$/hour contact mail : vdemyanenko211@gmail.com telegram : https://t.me/averageuser2
Heh guys, posted that over cgchat allready so i just copy and paste my last post here. Its my first full normalmapped character i want to finish. also It will feature stuff like facial animation, full finger aniamtion and I am going to give him a set of animations. so, the cgchat content: Anyway, the body uis finished,…
That's interesting. So by the time there were full 3D games on the PC, they'd either go with full skeletal animation or MD2-style vertex animation. There probably wasn't an intermediary period of PC games where they'd use this "hierarchical node animation with the segmented meshes" as we saw in consoles. The earliest…
Hi there here's my newest demo reel / motion graphic..for this one project i use Maya, Zbrush, After Effects and Premier. Just click on the link below: https://youtu.be/FudJJ_HEE4k