https://www.youtube.com/watch?v=y4zPOkcAzc4 Here is a personal work that i've done in my free time
with Dota2 characters.
Hope you enjoy. Used some GOW & Injustice videos as references I would be really happy for you guys to talk about this Video Or share your personal works here Cheers
I'm building up for my showreel and looking for some feedback / critics on some animations I've done. 1. http://syncsketch.com/playground/449bf291ded34ad089283c8065e5a88f#109356 2. http://syncsketch.com/playground/f1e82e8fdc6c48d185dabcc055f8e737#109357 3.…
Hey everyone. A good friend of mine, Josh Lawrence, has created a YouTube series via his own animation style. Everyone should check his stuff out. Do him a favor and share this post, follow/subscribe/up vote his stuff! Links below: Reddit: http://www.reddit.com/ /2us /lol_animated_season_1_complete/ YouTube:…
Hi there, I know there is probably somewhere this topic, but when i search it it blow me with many and many links, but no one was suitable. Is there some official approach to skinn items for dota2? I have got object in LOD1 (3ds max) with all maps, but with no animations and not skinned. What is official approach to skin…
Working on a free quick and dirty normal map tool for Photoshop. (it's free, and yes I'm very proud of the name) justbenormal800×800 263 KB Features * Normal Map Creation * Normal Map Combine * Normal Map Utils like Converting/Flipping * Height to Normal and Normal to Height * Presets Just select a layer, tweak your…
Hi! I'm ready to do an animation stuff)) 20$ per hour example of my work http://youtu.be/PLw9UEqGR60 more here https://www.artstation.com/keyframe00 email dmitriyyavorskiykeyframe@gmail.com
Playing around with the door opening animation as well: https://cdn.discordapp.com/attachments/335492467145310208/950221267196317768/Door_Animation.mp4 Next step is adding some dust maybe and a dissolving/disappearing effect on that center-piece that goes down
Hello! I'm super new here, and I was wondering if someone can help me about the ilumination and the wallpaper (that's a hard decision). I will post two renders of the interior. It's ment to be a dream, but with full knowing (for the viewer) of wat's happening. (The viewer will only know that its a dream only in the 3/4 of…
Hello, I am working on a little turn based game and struggling to make some clean and fitting explosions. Would you have some advice for me on how could I improve this? Or maybe you could point me some tutorial with a nice technique? Here is what I have now: Here is the playable game prototype if you need more…