Like the tiny grab game, instead of doing the usual expected commentary towards portfolio specifically i would say based on current events and my own historical background/experience with this "employment field", I'd say one is much better off exploring their own possibilities of making their own games and gathering a team…
Frosty - about your GTA thing. You dont HAVE to kill pedestrians - you just can kill them, however with a hunting game you SOLE AIM is to Kill the animals. I wouldn't let my children play GTA, if I had any, but thats because it is NOT FOR CHILDREN. Children should not be playing it. I certainly wouldn't let them play a…
For me, I started in a small indie studio. they only hired people straight out of school, so everyone was junior. I was the only animator for a long time, so i wasn't learning as much as i wanted or needed to get into AAA. I started taking online classes at night to imrpove my skills and learn from industry vets. I took…
Hi all, I am a 3D artist in the UK and was hoping to share my work. I have previously worked with several game developers like Manchester-based Clever Beans on titles such as 'Gods Will Fall', and the fantasy game 'Cloudborn', from the team at Antler Interactive. I have experience with several studios including Sony,…
Hey there ! are you an ambitious individual who want to make a change in the game industry and get noticed ? have you been dreaming about creating a enxtraordinary gaming experience that will bring a touch of innovation that the industry is wating for? are you willing to enjoy the process of making games and learn and…
Hello everyone, We are looking for a talented 3D character model artist to join our team in developing a new classic style adventure game. The game takes place in a world almost submerged by water, where all the land that is left are small islands, where the remains of the human race try to survive after the cataclysm…
My base is a FIRST PERSON, i reworked it so its a THIRD PERSON. this is what I got: (aiming animation will later be replaced with one-handed aiming, for pistols!) What I try to achieve is that the character is aiming in the direction of the camera/crosshair but should NOT rotate the whole body while the camera is rotating.…
Welcome to Zenith We’re building Zenith is a VR Massively Multiplayer Online Game that combines adrenaline pumping action adventure gameplay with a colorful open world. Think WoW meets Dark Souls, with an anime inspired, JRPG twist. We're working with a small team of talented artists to bring it to life, and now we're…
High Priority – Game Art is looking for artists to bolster our ranks. Remote work, freelance and long-term. We seek long term collaboration, and so will prefer those who support that. See our full list of open positions at: https://highpriority.com/jobs/ Interested? Email us with the required information and Your Position…