AO is equivalent to the X rating, not the R rating. All but one AO rated game have "sexuality" as one of or their only reason for the rating. The remaining one has gambling and nothing else. AO is pretty much restricted to porn, although the ESRB claims differently no amount of violence can get you an AO rating (or is…
The finishing touches to my Futuristic Shuttlecar concept vehicle. Essentially this vehicle may remind you of my Mercury Cruiser considering that I was working on both these vehicles back-to-back. I changed the shader to a Phong shader and re-textured the model. Lighting and particle effects are all the same, and the model…
Hey friends. I've been working on a personal animation project with hopes of creating character stories and making episode shorts. The vehicle concepts revolve around the future when electric vehicles have taken over the world leaving old gasoline cars to the museums. People begin turning their old gas cars into electric…
https://himasters.art/3d-production-budget-builder/ You've got a few responses on reddit how to improve this app and as a vehicle artist for mobile kinda ball park calculated hours per asset plus duration, though curious if currency is USD or other?
Okay I took the advice of everyones pretty much and made these quick changes. Let me know what you guys think? An improvement? The only advice I didn't listen to is sticking with vehicles and ditching environments. You guys do make solid points about sticking with what ur good at. However when I was looking for jobs I feel…
Hey there, I have teamed up with Miu for the contest - Our idea is to create a female warrior humanoid who is fighting her deathmatch in the deeps of the ocean. She is a mermaid type of creature but mixed with an octopus instead, wearing coral reef armor plates. Her weapon is a lance out of corals and algea to defend…
I believe this is my very first thread here, so hi =) I've decided to make something new for my portfolio, and its gonna be a vehicle. In the process of making sketches, I've got carried away a little bit, and ended up with those :poly122: Now I just can't quite decide which one to choose, so I came here. Perhaps some of…
Wow, that's a lot of progress, great stuff! I'd say from about the nearest shack distance onward is excellent, but between it and the camera the composition gets very chaotic and difficult to read. Consider darkening the fences a bit or brightening up the ground near them. Maybe just go with unpainted water damaged wood…
Hey guys im going to start work on a vehicle pretty soon for a mod, and i got a few questions concerning how i would go about it in ut3 as the mods for ut3. basically what im doing is making a vehicle but also making it full cockpit too, the cockpit is basically the hud and to see your health and ammo and switch weapons…
Off Topic Kindof: I'd like to see solid values for something like cold/hot rolled steel with military camo paint applied over it for armored vehicles. Both ww2 up to present for PBR work. WW2 vehicles particualry had very rough pitted, scratched surfaces due to fast production and not worrying about smoothing the surface…