Snipping your post rather than quote in full because its one up from this... Its true, UE5 game-ready and UE4 game-ready are different things. To my mind however, a lot of points you raised about shifting and unclear industry standards are things that get addressed during an art test and/or interview. If you're making a…
@gnoop It's not about game licensing and stuff, I'm trying to up my skill, so I care about precision. If I'll ever put it in my game - of course I will alter it. @sacboi Ummm... nae. I was reaching low hanging fruits for many years, I think it's time to rip off the bandaid and go hard. This project I've chosen specifically…
Hi, My name is Pat Toulouse and I am a professional senior 3D artist that specializes in game development for PC, console and web, including mobile. I have been in the field for many years and have been working at Fuel Games (Ottawa, Canada) for the past 4 years. I recently left my position at Fuel Games to pursue new…
New project, HP 99% done. Time for low poly, textures, materials. Renders are really simple and i could spend some more time on them, but i would rather create awesome renders for finished project.
Hi, For some context I do environment design (hobby) mainly, but I am starting to do more and more modelling instead of depending on others for models or purchased kits. I have been delving into making rocks both realistic ish (with brushes) and stylised with the base Blender brushes. I saw a Mark Kingsnorth retopo addon…
Hey Everyone, We've got great news, we're taking part in the MONSTER SUMMER Steam SALE!!! Here's the skinny on the price drops: Perpetual Licenses: MARI indie - 40% off MODO indie - 40% off MARI indie + MODO indie Bundle - 40% off Subscriptions: MARI indie 3 month - 25% off MODO indie 3 month - 25% off MARI indie + MODO…