I had this same problem at work. I found a script online that didnt work so I modified it. Put it in max/scripts/startup fn ReloadTexForMaterial m fname = ( for usedText in (usedMaps m) do ( if (toLower usedText) == (toLower fname) then ( --print (fname) m.wire = not m.wire m.wire = not m.wire ) ))fn reloadTexJpl…
Link the model to a dummy/helper or hidden object, then animate the object rotating. You can pull in an out as many models as you want, linking each one to the rotating helper. At work I have a few light scenes, and a script. I load my model, then run the script - I choose the lighting I want and it merges the camera and…
Hi guys, I'm trying to take my selection of 5 objects and print the name of first object, then when I run the code a second time print the name of the next object and so on. This works until it gets to the end of the list, but after that the scripts dies and I'd like it to go back to the beginning of array and print the…
Script Homepage: https://github.com/ABTOMAT/ReinforceIt-3dsMax Youtube: https://www.youtube.com/watch?v=2dFosN3ypE0 (for some reason embedded video doesn’t work so I’ve posted an URL) Hello! Some time ago I faced a situation when I needed to make a huge amount of tiled bars mapped on atlas. Thus I decided to create a tool…
Hello, I have a script that sets a working pivot exactly where I need it. The problem is, I can't find a way to either align/create another object / point / dummy to that working pivot, or to just make the current object's pivot be the working pivot. Google turns up nothing. From what I understand this same question was…
Hey everyone, i have come to point where i will have to create lots of props, which will require double sided texture, some even transparent double sided textures. I know you could technically just copy and flip the polygons in 3d modelling software, or you could used script - shader in unity to make that effect. But what…
I have taken some geometry from ZBrush and exported it as an OBJ. When I try and edit the geometry in Maya I get this dialog box when I hold a right click over the geometry. *see picture attached I also get this error in the Script Editor. // Error: file: C:/Program Files/Autodesk/Maya2013/scripts/others/dagMenuProc.mel…
Hi everyone. Is there a script or a way to select overlapping UVs in the UV editor? I envision that I could run the script, it would select all UVs that overlap, and then I could go into the 3d view of my model and deselect 1/2 of the UVs and move the other half out of the UV space for baking. Basically, I'm working on my…
The script I have made inverts the vertex color per vert on an EditableMesh object using Meshop's. (ex:This is the meat and potatoes of the script.)for i=1 to myObj.numVerts do ( my_color = getVertColor myObj i newVColor = color (255 - my_color.r) (255 - my_color.g) (255 - my_color.b) meshop.setVertColor myObj V_Channel i…
Hi guys, If any of you guys have read any of my previous posts you'll know that I have absolutely zero artistic abilities at all. I've tried my hand at Maya and 3DS, but I really suck! With that being said, would any of you guys suggest a program like ZBrush or Mudbox for someone like me? I'm a decent programmer and am…