At the end of this tutorial, the person fills in a mesh curve he drew. What is the name of this tool? I would like to use it. https://youtu.be/bhhLpOhRMzU EDIT (Solved) - using this tutorial https://youtu.be/JAVuPYCcd1k
No, the .fbx file name doesn't matter. It's the names of the meshes saved within the file. So for instance if you had a gun made 3 parts: body/handle/trigger, it would be like this: These 3 meshes would be exported in an .fbx file, together as a selection, and might be named gun_game_res.fbx body_low handle_low trigger_low…
I'm working on a hardsurface model and got over 100 subtools and they can't have the same name for exporting with the subtool master is there any way to have them named automaticly for example subtool 1 will be called 1 subtool 2 will be named 2 or anything close to that maybe a plug in or something like that let me know…