I decided to create a hero mountain for my desert terrains collection. Terrain and textures made with Gaea, rendered in real time with Marmoset Toolbag. Project link: https://www.artstation.com/artwork/L20xq0 Cheers.
Hi There I like to share my last art workwhich is Desert Eagle Mark XIXit comes with Muzzle Brake and Weaver Rail I also add camouflage to it which is Zebra Camo Hope you Like itMore Images and Sketchfab scene on ArtStation !https://www.artstation.com/artwork/rnOeO
Posted this over in the what are you working on thread. Decided I wanted my own thread. After looking at pictures of some buttes from the desert and out west, I'm thinking that I should probably restart. Do you guys have any advice for modeling low poly rocks? Concept: Progress:
Hey there guys! first time posting on Polycount, working on a scene for the Blizzard environment contest, trying my hand at some hand-painted textures and foliage. Going for a desert ruins scene with small oasis giving some contrast to the scenes colors and theme. ANY comments critiques would be greatly…
I'm working on a med poly model of a Desert eagle. It's sitting at 2000 tris atm. Model is still being worked on. The rear part of the gun hasn't really been touched much. I'm going for a FPS model. Any feedback will be welcome. Thanks PS. what kind of polycounts should I be shooting for with today's FPSs?
I did not just want to decorate their arms and create a new concept. In this case, I tried to remake the Desert Eagle in Plasma Gun. http://steamcommunity.com/sharedfiles/filedetails/?id=682824511
Hey guys, I'm starting a new scene that I'd like to share the progress of with you :D . I was a quite late to the Ancient Civilizations party so I wasn't able to participate for the contest but I still wanted to do one of the concept arts from the contest so I'll be creating the Desert Oasis concept by Ryan…
Desert Eagle - Spectrum Bond Workshop Link = http://steamcommunity.com/sharedfiles/filedetails/?id=692409286 I was inspired by chemical bond with spectrum color.