Looking for a fun-loving team with mature, respectful people working on a large, ambitious project? Here is a fantastic chance to work within an highly professional and friendly indie gaming studio. You may visit Starboardgamesllc.com and Int-game.net to find out what we are working on and get to know some team members!…
Hey guys, I'm Osman and I can help you out with any Environment Art work and/or Technical Art work. I have many years of experience and I have worked on several AAA games such as Killzone: Shadow Fall and Brink. Besides AAA, I've also worked on several smaller games and also a couple of games on my own, where I did all the…
Good afternoon, My name is Charlie and I am (currently) a solo indie dev. I am looking for create a playable alpha for my game in order to pitch for investment/kickstarter. The project is built in unity and is at the stage where a playable alpha that can be playtested by third parties is the next step. However this is my…
Lovin' all the indie talk guys, it really is such an interesting and exciting endeavor to think about and it's always good to hear prior experiences from people who have made the jump in various ways. Sorry to spam but just read this and it's incredibly relevant:…
Frankpolygon's perspective is what I'd think about plus the principles discussed relate too other shapes/subd processes as well e.g. Hemispherical intersections "Segment matching is a fundamental element of most subdivision modeling workflows." It's not the topology "A significant problem with trying to formulate a fixed…
Two Maya shading-graph chores I kept scripting, curious how others approach them: * Duplicating a shading network with clean names. Maya's duplicate/paste leaves pasted__ prefixes and number suffixes; I ended up walking the upstream graph and duplicating with unique, clean names instead. * Merging duplicate file-texture…
hello Vinicius, I am a 3d artist as well and I have a game project im working on with a small team, I am sure you would be interested. you can contact me on my email; vergilnighstar@gmail.com
Well, I've mostly been working as a graphic designerer and environment artist with online indie developers. My main websites for getting indie developer online are: http://www.indieteamup.com/, http://www.teamups.net/find-team, and http://www.indiecg.com/indies/ivankazuya/. My personal portfolio can be found…