Talk to me in 10+ years about how easy it is to lose weight...things tend to change metabolism-wise unless you maintain regular physical activity (which, as we know, can tend to fall by the wayside doing 'puter art as a jerb) I'm (ahem) over 35 and not exactly 'fat' (5'9", 170-ish), but getting down to where I'd like…
This is an interesting topic for sure. I wonder if there's a conversion trick that we don't know about. Of course, as others have said, adjust the FOV in Unreal to match. But...How do we know what FOV is correct? Eyeballing seems to be about as close to it as you can get. In Maya, once you select your camera, the default…
Hello! I´m Guenrij Silva... 35 years old self tought noob. I never whent to a game art school or something like that... just when form a regular graphic designer to a 3D modeler (like 3 years ago) and the rest off the path self tough and taking online courses. Mostly I focused in Zbrush and organic modeling... but I…
Questions about the skytool, or making seamless panoramas in general: I know how to create HDR Panoramas for image based lighting, but 1: How do you capture the sky and floor so they don't pinch? I shoot my panoramas in landscape mode. 2: Will shooting them in portrait mode eliminate the pinching problem? 3: I use a Nikor…
Not reading all the answers: At the moment I work 9:25 to 18:35, 17:35 if i go shorter on the lunch break. That said, during crunch it can easily become from an hour more to all nighter and/or weekends as well, but that happens not so often in our department. I have to travel around at least 70 minutes in each direction…
Hi, I've got 2 problems: First: I made a small video of 35 seconds. Just a camera moving through my level made with a matinee and I would excpect the file size to be like 400MB tops. But for some reason that 35 second video is a wopping 8.5 GB! I rendered it with these setting and these are also the details of the video…
Just googling old road you can see some are darker than the grass and foliage and some are lighter, just depends on the materials and how it aged. Personally I'd start with the brighter concrete curb, put that at about .4 and try .35 for the road and see if that looks right. Charts are a good place to start, but I'll…
Hi folk, I wanted to ask you about time management of yours. How exactly do you arrange your time every day for studying and working with 3D? Maybe you are using scheduled daily routine, or maybe it more spontaneously? Can 3D artist arrange your day without fatigue, or it's impossible thing to do? For example, one half of…
You have about 65% UV-coverage which in the end is a real waste of texture memory. And even if you stitched it all together and placed the shell on a 1:4 -ratio map you would get exactly the same kind of UV-coverage, with a waste of 35% texture space. I would try and use those other 35% to something else (either for detail…
I don't want to get into this, and pretty much everything I would want to say has been said. I just wanted to say I agree with Bigjohn on pretty much everything. Its nice to see some forward thinking. Alot of what you have said reminded me of valves stance on piracy. I think it was Gabe that was quoted as stating that they…