Hi, I am Scott Petty from Aesthetic Games Inc. We're currently looking for a talented 3D Character/ Creature Artist that has experience with highly detailed horror creature models and various enemy types. For now, this is just a small indie self-funded gig, but I can do my best to compensate the right person, starting at…
well for my spare time stuff , optimisation is not 'too' much of a a concern. I think my korean scene has about 300 materials. But my current setup still handles it quite well after I did a bunch of tweaks on the settings. I do use renderman sometimes which is much slowers then cycles, so it will be nice to see how the new…
@Alex Javor Now 'do whales fart?' is in my Google search history. Saying goods and services cost more as time goes on makes sense and all, but this isn't a simple matter of, "it's been a while since we've increased our price a bit, so we're doing so now." The amount someone now needs to spend in order to have access to…
Thats why I said that in games, batching is not as popular. Its more for trees/grass/particles/terrain. Also 2005 again, thats 6 years ago. The bus between cpu/gpu is faster, gpu's can draw more triangles, but I honestly have no idea what the gap is of triangles to draw call. It may be more triangles or less. My guess is…
After scouting I realized no one made the immortal "giant" together with the immortal warriors as a figurine set yet. Hoping these renders of mine could be realized into a fully polished collectible figure diorama someday. I sculpted these with a 3d print assembly in mind.
Hey guys, I've been working on this rifle for quite a while and finally had the time to finish it. How do you guys like it? Here's the whole project on artstation: https://www.artstation.com/artwork/14NooG