@guitarguy00 you can't snap a vertex to the same face that it belongs to. The solution to what you want is to duplicate the vertex (the duplicate is a loose vertex), and then you can snap that vertex to any face of the mesh. You need to turn on the "Snap onto itself (editmode)" button. You can then connect that vertex…
I don't expect to go beyond one automatic layer deep (if any!) in most cases and I'll only know how bad it gets inside an engine when I cross the bridge into real time hair, but is there anything I can do to alleviate the issue when authoring a hairstyle? According to…
Notes on "Art Tutorial" by Arne Niklas Jansson (androidarts.com) This tutorial makes many good points and wise comments, and I'd have no problem recommending it provided people make use of the following footnotes: Terminology "Saturation - How much color there is. Grays aren't saturated. Neon colors are very saturated. In…
001; Are you hurt? 002; No, thank you. Only a slight mishap. 001; Gee, I thought sure we were gonna kill somebody. 002; <002> is a very difficult fellow to kill
Welcome all and Happy New Year! It's time to kick off 2018 with the Monthly Environment & Prop Challenge #52! Incredible work by all - as always special thanks to everyone who participated in the voting process this time. Remember if you don't finish in the time allotted, just keep plugging away and post when your work is…