I have a different method that I use, here is a link to a previous posting and a tutorial I made with the same issues. http://boards.polycount.net/showpost.php?p=761510&postcount=8
updated the mesh. pretty sure ill stick with this one. basically just rotated the mesh mirror doing symmetry mods to get 8 sides then cleaned it up and through a turbosmooth on.
[ame="http://www.youtube.com/watch?v=p0o3bqoM0Qg"]How to create a terrain for Cryengine and UDK Part 1/8 - YouTube[/ame] From your very own polycounter Choco!
Check the date on that plugin posting - LW 8 has it integrated as part of the program now. =] LW will have real edges soon enough... just not now... not even in plugin form.
theres no other way to pull the books off--even an extended 8 hour miniseries wouldn't be enough to capture all the crazy stuff that happens in those books...this is the perfect fit!
Yeah I'll be here tomorrow. I have class from 8-12 but i'll be in the library after that working on homework and this guy. I'll post up the reference tomorrow as well.
Here's another shot, I highlighted the edges of the wood and skewed the roof a little more. **There are 8 512x512 textures used here - the plan is to reuse these throughout our other structures.