Hello, I am looking for freelance work. I am looking to make props and environmental objects; melee weapons or armor are also among the things that are interesting to me. But I can also do high-quality 2D concepts. Here is the artstation link and also my email. https://www.artstation.com/khaksari…
So I've been pondering working environments lately it seems to boil down to 2 or 3 types (possibly more)? ROWE or Results Oriented Work Environment The hours are flexible it doesn't matter when or where the work gets done as long as it is finished on time and up to standard. Clock Punching Your traditional work day/week…
I've worked as an artist at BonusXP for the past 10 years. Sadly, BonusXP closed in June - and I have been updating my portfolio to showcase some of the work I did there. I am searching for work, and starting on a personal 3D project to help round out my portfolio. A lot of the stuff we made was for mobile or RTS-style…
Hello, I'm working in Korea and I'm interested in working in countries like America or Canada. So I want to know about the work term of making 3d character costume(texturing and modeling) in AAA game. In Korea, the work term is almost 1 mounth for one costume and I want to know there are differences in another countries'…
Hi Everyone, I recently started work on the indie game, The Forest. One perk with this contract is that they are allowing me to post work when their monthly patches come out. I plan to update this thread twice a month with what I have been working on. This represents my first two and a half weeks of work on the project and…
Hello, I'm Michael. I am currently available for freelance work, specializing as an asset artist My work covers - Hard Surface Modelling and Organic Modeling - High to Low Workflows - Texturing - UVmapping - Asset Optimization I have previously worked at Guerrilla Games Cambridge as an Outsource Artist/Intern. Links to…