Hi everybody! It's me again. Now i wont show you textured version one of my works pistol Hk USP45... Hope you like it :) Comments and remarks welcome:) Links of my work is below. http://s08.radikal.ru/i181/1011/5d/9e1752ae3a36.jpg http://s45.radikal.ru/i107/1011/fa/9f7d376ba6d0.jpg Gun LowPoly GRID
Hey folks. I've setup a simple rig for a lowpoly (~1500 tris) character - no constraints or drivers or bone shapes or anything clever (yet). The .blend also includes a simple animation to test the rig. I'm just looking to get some notes on my rigging for the elbows and knees (and possibly the teeth). I'm getting some…
Hi everyone. I'm a 3D Artist living in Turkey. I did this work using the Blender 2.90 software. I wonder your comments on the values. I love 3D Modeling, Painting and Game Art. Handpaint Lowpoly Game-asset - Modeling, Sculpting and Texturing : Blender 2.90 Normal + Diffuse Maps Tris : 240 - Verts : 125
Hello all, I am currently developing a small scale network game using Unity3D. I already have all the basics going (players can make servers, connect, run around and fight each other.. etc) I am looking for assistance with a character- it would need to be suitable for web, similar to ones found in the lowpoly thread. The…
Helo guys! I am planning to make a full game ready lowpoly character. Though there are few things I can't understand. 1-) Do I have to model clothes and hair seperately? Saw a few tuts on YouTube where people were texturing hairs and clothes directly on model. 2-) What should be my hair modeling workflow? 3-) Should I…
See gifs below, My lowpoly faces are somehow baked onto the normal map when using Xnormal, and are showing up in Marmoset Toolbag 3. I was wondering if anybody knew how to fix this. When I use the "use average normals" setting when exporting in sbm or in xnormal itself the result is fine. (Which is not a problem in this…
k heres the rundown i have Spaceys lowpoly players, weapons STJoris's props fully functional and working in-game and i have started working on the unlockables using modified versions of Spaceys weapon models. (model editing and uv-mapping) I can model edit but not model (pitiful huh?)so i need someone to model the rest of…
Hi, this is my first post here. Wolverine is one of my favorite characters, so I decided to make a lowpoly version of him. Still WIP. There is also a highpoly version I did for baking the normal map. Hope you like it. C&C are allways wellcome.
Hi fellas, I recently started looking into 3d Modeling and after some weeks of tutorials and trial and error I managed to improve my skills and did some modeling with blender. It wasnt to hard to get into, coming a long way from modding HalfLife1 back in the days I had some very basic background on the matter, but still…
hi i need help to create a goog looking lowpoly beard maybe someone has cool pictures or an tut or just some tips my biggest problem is the connection between the face an the beard the color of the beard is always a bit different then the beard an the face many thanks for help