Scene I put together for an art test for Camshaft Software (Camshaft gave me permission to post this) I had a lot of fun making this, any crits welcome :) Here you can see how the fresnel effect is used to dull-out the displays. the oscilloscopes fade out, the table LCD has a low field of view, and the CRT displays have a…
Scene I put together for an art test for Camshaft Software (Camshaft gave me permission to post this) I had a lot of fun making this, any crits welcome :) Here you can see how the fresnel effect is used to dull-out the displays. the oscilloscopes fade out, the table LCD has a low field of view, and the CRT displays have a…
The Onion AV Club is having its second annual Film Poll, where you rate your top 5 films and just generally give your opinions about the films of the past year. Since I not only love movies, but am also a snob and a jerk, here is my response to that poll. The deadline for the film poll is February 2nd, so be sure to mail…
A friend of mine offered the Brototype to me and even if i can't wait the release of the final version of the game on steam, i'm pretty much impressed by the amount of fun i had, playing with it. My wish would be that you continue working with the painted art style after the game release on steam. I'd really love to play…
Don't spend all of your resources on the first game idea you try out. In art, you do thumbnails and look for silhouettes that work, and combine ideas from different thumbnails into several more polished sketches of a concept, which are then combined and discarded to form a final design that is much stronger than anything…
I haven't done or considered this type of work in a very long time. Back when I did we just called it modding, and the good projects I worked on didn't have any delusions of grandeur or pretense that we were going to make a retail game or start a company (though of course, 1/10,000 or so projects did get pretty big). We…
This is where haters start griping but this is purely a suggestion--I am trying to ramp up into designing guns again myself so I figured this would be a nice exercise, so I hope you don't mind. There's a history of these kinds of paintovers starting shit (Dfacto's SMG from DoD comes to mind) but this is not the intention.…
Xbox Live was what I played most when I first got my 360 on it's release day ( well that and PGR3)and I still continue to play it a lot. Initially, for some reason I got heavily addicted to a diet of Bejeweled 2, Gauntlet and Smash TV ( I blame Per, he made me buy it when he was over ). What's great about Live is that it…
A duh moment: Theres always a new release of Super Art Maker Pro or whatever other software game studios use in order to make games. The new tools speed up the work flow and optimize files and balance your check book and blah blah blah, but ultimately it is up to the artists to use the tools in an effective manner.…
Hey guys, I've been working on a makeover for the much-loved (and very outdated) Voidwalker from World of Warcraft and would love some feedback/critique. fairly early stages of course, but there are a few areas I'm struggling with. The neck for one; I really have no idea what to do with it and I cant find any reference…