I tend to get wacky emails from time to time. Emails that just seem to resemble a pile of words more than a sentance or two. Usually they hit the trash, but tonight I thought I'd share the latest. here's the entire email, minus the header of course: ============================================================ what game…
Game engines work with triangles not quads/polys and automatically convert a quad mesh when it's imported, explained properly in Chad's link above (again look at any games mesh like the one I shared), you generally want quads for subdiv modelling and I guess some editing tools work better (blenders loop cut CTRL + R only…
Making a fighting game, 2D, on Unity. We currently have an amazing art team, and really need professional level programmers. Warning: This is rev-share, and may take a while for payment. Also, please have fighting game experience.
Hey guys, I hope this isn't the wrong place to post this, if it is I appologize, mabye an admin could move it to the right place. I modeled a landmine for practise but I just cant get my textures right. So I had the Idea to share the model here so everyone can try and texture it for himselfe. We could eventually make some…
Hi Polycounters! I'm new here and looking for feedbacks to step up my game.This is my latest WIP, RIpper from the Street Sharks show.I'd love to receive feedbacks and critiques to improve my skills as a character artist.Have a nice day everyone
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
I KNOW people are playing this. It is frigging addictive, and hilarious at that! So let's see em! Share your creations! I've got a spinning death machine, perfect for lvl 5, and a catapult, perfect for lvl 10. The catapult I did after beating the game though. Pretty happy with how effective it is. Now I just gotta make it…
Looking for a fun-loving team with mature, respectful people working on a large, ambitious project? Here is a fantastic chance to work within an highly professional and friendly indie gaming studio. You may visit Starboardgamesllc.com and Int-game.net to find out what we are working on and get to know some team members!…
I made the hi-res model many months ago, but only now got around to texturing it and, during a slow day at work, modelling the low-res mesh. The spec map definitely needs work, and his tummy is in dire need of more colorvariation. But other than that, I'm pretty happy with it. My main worry is how the normal map will play…
I created arkebus to fairly compensate contributions to my rev-share game, Morphium. This week, arkebus is running a $200 contest above and beyond the normal compensation process. Read more about the contest here.