tl;dr: There's practically no security risk here, as your MAC address doesn't get sent over the Internet, and even if they did have your MAC address there's practically nothing malicious that could be done with it. The physical address, or MAC address, is a set of 12 hexadecimal digits that uniquely identify your network…
Thank you for the answer Dfacto! -For the exercise, I'm really going to give it a try! For right now I'm poorly active. -Actually for the mixing, this 3.X Schedule is less various compare to the 2.X for single reason: I really need to be better in Drawing, that's it! Day after day I was pushing my drawing time to the next…
I have to echo Rob on how crazy Xref's can be in max. We made the mistake of including them in our pipeline for one game, and it burned us pretty good. I personally won't go near them again. They even tried to woo people back by claiming they where fixed in 2008 but all the same bugs (and some new ones) existed and where…
I think what keeps Ebert (and others with a similar opinion) from seeing the potential for games to be art is that he's thinking about them in terms of media he's more familiar with. Ebert is a film critic. He's used to seeing things in terms of people crafting a viewer experience through character development, narrative…
From a portfolio point of view, if you have plans to work with real-time environments and/or models (games): add asset breakdowns. These should include for example, wireframe renders, texture map renders, etc. This will help showcase that you can create production-ready models and not just good looking still renders.
Day 3 Reference: https://www.artstation.com/artwork/9Kr6R by Mioree Time taken 3 hours Notes: Spent some time having some fun with polypaint on this one but included a limited color one for a more raw sculpt Wanted to work of something that was just a 2d concept not 3d as reference (but still with enough planar info to…
Hello! I've wanted to do a Little Nightmares fangame for so long, and this would be a passion project for me and the team as a whole. This game would be set in a fan-made area with an original story and plot containing themes of greed, labour, addiction, ect. Of course it would be a horror/adventure game with a 2.5D style,…
Remote (company based in Toronto), Canada lunarchstudios.com Job Description Lunarch is seeking a talented artist to help us create skies for our upcoming fantasy-photorealistic Unreal Engine puzzle MMO set in a sublime floating island universe. This project would be appropriate for a freelance artist or small studio with…
The BRAWL Tournament! We're kicking off a new contest here at Polycount - The BRAWL TOURNAMENT. Participants will be working from a HUGE list of existing 2D or 3D fighting games to come up with their own 3D reinterpretations of their favorite FIGHTERS or STAGES. Only the best of the best can enter in the BRAWL Tournament…
https://www.youtube.com/watch?v=xOftfx05l14&t=43s No need to manually export OBJs, just use the official Blender Bridge which even has live linking. Inside Blender you can use Refaceting (auto triangulate//N-Gon). https://doc.plasticity.xyz/blender/install-blender-addon Since 1.3, both Indie as well as Studio have the…