Hi! The pattern of the stone wall (second material) looks a bit unnatural. I think this is because of the sharp thin stones and wide gaps (in some cases wider than stones) and the way the stones are stacked (many poles, no rows/layers, little overlap of stones, would work more for ground),. Keep it up!
Threewave Software Inc., located in beautiful Yaletown, is the premier video game development studio focused on providing top-notch multiplayer content to the demanding First-Person Shooter (FPS) genre. Threewave has worked on most of the best-selling franchises and brands in the FPS genre including Ids Quake, Epics…
We're looking for a skilled Blender artist with a strong creative eye to transform 2D illustrated cityscapes into optimized 3D environments for our interactive web experiences. You'll be the technical bridge between our hand-drawn illustrations and real-time Three.js implementation. What You'll Do * Create 3D blockouts and…
Your portfolio looks good. Modeling is solid. The edges on your high-polys are too sharp though. Your textures leave room for improvement. Right now you are mostly using base materials with a generic cloud texture. The edge wear and dirt looks generic too. Think more about how objects are used and where edges are getting…
Amazon also shares a calibrated set of studio HDRs, I’ll see if I can find the public link. They’re a bit overlit for my tastes, a ton of bounce so it’s a bit difficult for judging shading. But they’re purposefully grayscale so no color cast.
Hello everyone, welcome to the Bi-Weekly Substance Challenge. Like the previous challenge that was ran by Tejay, this is going to be running everyone 2 weeks to give people a little longer to work on the materials. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find…
Sonicblue - i know those website are different owner i just Google and share with you my thought , those website looks like this guy is probably the guy I'm talking to in the Skype . skybones - i think you right but after almost finish the all work i will give him the model . i hate when i start a project and never had the…
Look at the outcome not the data or poll result. Remove things that are not on mission. Imo polycount should be for posting your project and receiving critique. Sharing techniques and process. That's when it's at it's best. And sometimes it runs a contest event. Anything else... leave it to the rest of the internet. Remove…