I'd suggest to use ZBrush's "Decimation Master" tool to reduce the polycount of your final sculpt if 3ds Max, Maya or Blender can't handle it in their viewports while retopologizing.
Welcome to Polycount. This section is for advice about your career, and how to get there. Portfolio critique belongs in 3D Art Showcase and Critiques. Please create a separate Topic there, for that. Thanks.
so true. maybe the polycount community should team up to make an unofficial duke nukem? could run a 3d challenge to create various duke nukem characters..
welcome to the Polycount, here you will find the tips and crits needed for your 3d work your work flow. Looking forward to see your stuff. Good luck. :)
Mezz, I like you more and more every day girl, thanks for the laugh! :D Oh yes, and welcome to PolyCount! The most awesomest place to be for 3D ;) -DK >^..^<
Armanguy: We used to have "3d fightclubs" on Polycount where a few people talked on IRC, chose a time and a subject and whoever produced the better model in the time won.
Good day, Polycount. New user here and I come in search of feedback. I just recently finished my first successful 3D bust and I'm pretty happy with it. I made it slightly asymmetrical to capture a more human look.
Looks like they've made some progress on the winners, just not yet though. 8 out of 15 of the Top 3D artists went to Polycount. Yay Polycount. Not sure how long we'll wait for the winners to be announced but at least there's movement. :thumbup: http://www.unearthlychallenge.com/2009/prefinals.php
Hi Polycounters! Model : Spider Tank Softwares : Maya, 3ds Max, photoshop, marmoset PolyCount : HP -234322 Quads LP - 21K Portfolio : http://christianoprem3d.daportfolio.com/ Reference : http://www.faustodesign.com/#/robots/ Hope you like it and C & C are always welcome. Highpoly WireFrame LowPoly Textured Texture sheet
Hello again polycounters! i have some troubles with Qt Designer and 3ds Max about the icons. In Qt Designer i got load the icon(in editor and preview modes): Here the parameters: But in 3ds max no: the icon is into subfolder (UI/icons/folder-icon.png) I tried to save the icon into 3ds max folder "usericons". any ideas? :'(