I've noticed the same change and it really has been bothering me. I've been doing 3D art for over a decade not counting art school and in that time I've watched my talents grow tenfold but my client pool and revenue stream hasn't improved with me, if anything it's gotten worse. I feel like I spent so much time refining my…
I'm creating an environment for a side scrolling game in UDK and am looking for some advice about the best way to go about it. Basically, it 's a platformer and for this level the player jumps over rooftops of a sci-fi shanty town on the outskirts of a city. The issue that I am having is the best way to create the assets,…
Hello everybody, I'm modifying a script I've used in the past and am running into issues. The goal is to have a for loop that creates a StingrayPBS shader, then checks the "Use Color Map" attribute. The pain point is that the "Use Color Map" attribute doesn't seem accessible until after the loop is completed. I run the…
the work around I found is to be sure that round shape have a higher smoothing angle than 30. a cylinder of 12 sides will create issues but one with 14 sides is fine. if you select some edges and press Crease+ it bevel those edges but if you choose only 3 segments it will end up making faces with a smoothing that will…
I am fairly new to 3D modelling and this forum. I have an elevator car that someone else modeled that I would like to create an exterior for. I have created other 3D models but they were solid objects with no interiors like a helicopter. For some reason I struggle with creating an exterior for an object that already has an…
Hi all, I have a question about Ambient Occlusion maps. So I know you can use them on your models, however if you are using UDK/Unreal or a game engine that renders Ambient Occlusion automatically, do you still need to create Ambient Occlusion maps and apply them to your models? I'm using UDK 2013 for a game engine, not…
Hi guys! I found out that after I add thickness to my clothes and then click "Create UV Shell" to split inside and outside parts , thinkness part splitted in some weird way, I showed it on video here: https://drive.google.com/file/d/1mdj-DCoIsobDJUu6qX9wcOXNKf2ZBs1S/view?usp=sharing Would be so thankful if somebody know…
Sometimes I create an edge loop and then have to recalculate the incorrect toplogo angle after bevel or Multip cut, then have to recalculate the Edge Flow. So sometimes I use the Crease tool again. However, I found out that Crease does not support when exporting to other software. I want to ask those in the industry…
renderhjs - Sorry if the question is a little vague. I was just looking for some modern/proven methods of creating 2D sprites from 3D art/animations. On the plus side, you've been a great help so far. I haven't used max yet (I'm new and have only used Maya), but the glueit program seems like something I could use at the…