Thank you very much for your words and advice. I'm sorry this isn't a content update, but I'm on a two week hiatus. Next post in this thread will be a content update I promise!
nice content - very artistic and good feel for colors. My only suggestion would be to start your website with content instead of some placeholder text. Start right away with a gallery.
Ideas are priceless, In other words they are also worthless. CONTENT, can be given value and sold. Make CONTENT; art, code, sound, or levels. Levels if you want to design a game experience.
SD 2017.2.1 - 2017.2.2 Fixed: * [Content] Typos in "Directional ..." nodes * [Content] Various Typos * [Content] Tile Sampler is set to "Absolute 32 bit" * [Content] Shape Mapper: visible artefacts on the shape border in some cases * [Content] tiling and "Non-Square Expansion" parameters in Polygon 1 are broken * [Content]…
I'm about to open a YouTube channel to upload videotutorials in my native language and i was wondering how to deal with software licenses. I'm currently planning to release content about Substance Designer/Painter of which i have the Indie License, but I'd also like to cover Maya and Ue4 aswell, of which i have the…
Content Designer Trion World Network is searching for a Content Designer to create brilliant gameplay content. The ideal candidate has quest or dialog writing experience and scripts in a current generation engine using 3D or visual scripting tools. Responsibilities · Plan and implement cutting-edge MMO content, including…
I'm also practising regex, so I wanted to try it anyway. This is untested: import re for file_path in my_files: # A list or tuple with your file paths. with open(file_path, 'r+' ) as f: content = f.read() new_content = re.sub(r'(normal_map.*?value.*?)(false|true)', lambda m: m.group(1) + 'true' if m.group(2) == 'false'…
Hi, posting the work i've done for wasteland 2 crowdsourced project at begining of the year. I would like to submit more content for the asset store, so comments & advices are welcome! https://www.assetstore.unity3d.com/#/content/7052 A little wip of the asset :