Your problem with the highpoly is that you probably work "zoomed in" too much. Best to view the model at roughly the size it would be in game. It will give you a better idea of how sharp an edge should be. Exaggerating the smoothness of the edges will also ensure it will look better on lower resolutions. But if this is…
My original box was like that as well, and I have gotten comments on my edges look so sharp you can cut yourself on them, so I beveled most of my edges. I only used a 2 segment bevel, so things did not go TOO crazy, but still put it up there at a grand. How do you have 90 degree egdes, but make them look not so sharp?…
I've got one of these: http://www.officeworks.com.au/retail/products/Furniture/Chairs/Fabric-Chairs/OWARLNGTON Looks comfy, right? yeah I was fooled too. It's just a bunch of terrible design flaws loosely held together by a chair. I'm sitting on two thick cushions and it's still bloody uncomfortable, it can't be raised…
True that, I haven't thought about it that way... I didn't know about the tennogen system! Seems cool, although I would reward the creator more than 30% of the sell share. I can only approve fostering new talents. You would need a player base willing to pay for it though. I know for exemple that sims players hate when…
I would like to share our animatic done by our amazing concept artists Valen Kua and Nanxi Ong: https://www.youtube.com/watch?v=8JXgxgZlwa0 Here are some shots that I assembled the character rigs and animation done by my teammates and I have also added in some basic lighting in Unreal Engine just for the feel and vibe.…
Hi, I need a 3d model of a calligraphy character to be made. I am willing to pay. This is the calligraphy character: I would like the silhouette of the character to be exactly as it appears in the above image, and the 3d part of it is to just give it some thickness. Not as a simple extrude, but instead making it a little…
Hi there! I got a Problem with all Big Textures, downloaded from cgtextures! I gonna scale them down to fit my UV Isle, but then they´re becoming soft. nothing left of the sharp hi res look :( What im doin wrong? My workflow is like this: 1. Open Photoshop with my UV Diffuse Layout 2. Open HiRes Texture 3. Select the right…
I feel like the edges on your high poly are way to sharp, if you look at high poly models created by other people here on polycount you'll notice the edges are often rather soften and sometimes pretty plastic looking. As far as I know this is done for the baking process, to improve the readability. And I remember (think it…
It's looking nice! Love the keyshot material, kind of "crayon-ey" really shows off the edges. What are you using as reference for the knurling on the charge handle? Right now it's looking a little under-developed but I would need to see reference, usually it's a bit more pronounced and sharp looking. The stock is a bit…
Agreed on both Ysalex and Kanga's points. One thing i would point out. I think a lot of the struggles you are having are to do with edge control. Most of the anatomy has this kind of taught plastic feeling to it, which is a result of making edges too sharp in areas and too soft in areas. Think fleshy. There are no forms on…