Hi there my name is Fred Esparza. I am the art director on a Knight Named Sol. We are currently on our 4th month in development and wanted to share our work with the community. I would really appreciate any feedback! Here Is our free Demo Trailer Screenshots
hello, what was the name of the game where you move an object and finish clusters of an image ? until you finish most of it ? an attachment is there to illustrate... thanks...
Hi! looking at the screenshot of the AO map, it seems that adjacent trims affect each other. This might work in certain situations, but when used on edges, I would prevent AO from adjacent strips. To do this one can use Bake Groups (Toolbag)/Match by Name (Painter) or bake exploded.
The only problem with the name 'Nintendo Revolution' is that its so good they'd have had a hard time following it up with future consoles ;) Using the name Wii is like like starting at ground zero of bad names, they can only go up from there (at least I assumed that until they named their new system the WiiU)
Its probably treating it as a new mesh because the name is different on the copy then the original mesh (copy then edith the meshs name, past the pre-edited name to the copied mesh, export, then undo name changes). But yea needing to rely on a script to fix another script would be horrible, so hopefully someone has a…
yeah it is horrible, check if the function doesn't exist twice with a slightly different name sometimes you hav a (poly) behind the name. sometimes its just named differently, sometimes it doesn't appear in the all functions list -.-