Hey guys! Just found this post because I was having the same issue (I was looking at a tutorial a new edge loop was suddenly created from others) and I found how it was done, and I think it's a good option in this case (or for someone else who sees this in the future): Insert edge loop with multi cut tool…
Looking hot man. The bolt and sights are hard! Only part that doesn't do it for me is the barrel threading. I'm all for exaggeration for a good rip, but it Looks too rounded and terminates somewhat abruptly. I think something like this would work well: For the low: It's obvious you're going for really clean/tight rips,…
Hi, any ideas on how to smooth the bevel using weighted normals to get the same look as the tutorial ? no matter what I do, the bevel looks sharp. https://drive.google.com/drive/folders/10a8zcuozRHiK_E82KO6FSh3eOQdw9ttf?usp=sharing - Blender Scene is here
hey man! I love these little guys. take a good look at the eyes on the concept they are way smaller then your sculpt. Smaller eyes usuually give that more ferocious look. for the mouth its never to early to start adding some teeth it's going to be way easier to build the mouth around as teeth give it it's structure. for…
Hi there! I'm looking for an anime / manga styled artist to commission. I'm seeking only high quality art similar to style in the examples below: https://www.pinterest.com/pin/521362094358471973/ https://www.pinterest.com/pin/521362094371292940/ (Disclaimer: I don't own the artwork examples above, I'm just using them as…
I'm still pretty new to substance. I get everything painted and looking the way I want in painter, but when I bake them out and import them into an external program (I tried marmoset toolbag 3 and redshift for c4d) I end up needing to heavily tweak the textures in those programs to get them looking right again. So one…
Whats up guys, My name is Ty and i am the founder of Interlight Studio. We are looking for an individual who is very strong and comfortable with Web Developing. - Requirements - Fluent in communication skills. Age 18+. Ability to talk and manage proper arguments. Ability to work as a team player. Skype, Voice is required.…
Hi everyone, I am looking to volunteer my skills to a project, mainly as an opportunity to learn, improve my skills and to gain some experience working in a game development or animation team. I am providing a link to my showreel and my portfolio which shows all my projects. I am an Illustrator and 3D Generalist, I have…
I thought id post my latest character models here, im looking for feedback on how i can improve, i sculpt everything from a sphere in Zbrush using dynamesh then Zremesh everything afterwards and project the detail if need be. Im always looking for ways to improve i just cant notice the my flaws after staring at the same…
Hello, my name is Pat Ratanapol. I'm new 3D artist looking to break into game industry. I'm looking to work as 3D Environment artist. You can check out my portfolio site at www.patratanapol.com. I am able to work anywhere on-site as long as it's located in the U.S. or any freelance work (off-site). Looking forward to…