The scene is coming along great, especially the mood is very nice. One thing I am not sure about is the sun shining through the fog, I feel the shots without look a lot better. Would you mind showing your lighting setup? I am finding it very hard to create good overcast lighting :o
Art Style very similar to Persona 5's blocky simplistic stylized look. We want artists that will make these assets from scratch. Using pre-existing font's is not allowed, however they can be referenced.
please I need to know what are formats of geometry images?? and what are softwares and tools that give geometry images ?? how to save in computer ?with any format and extension?? thank you
I'm currently working on an animated background for a game which would include painterly clouds forming into a spiral in the style of the third image, but I'm still very far away from the desired result. The way I'm doing it now is twisting a tube into a pointed spiral and using a displace modifier with a voronoi texture…
I just wanted to post another update. I think this is the final scene that I like. I brightened all the colors, added variations in the trees, and tried to use somewhat of a color palette to make my decisions. The fence was changed from before to this nicer more "What you would think a fence would look like" kind of look.…
In my scene I have a candle and an antique Oil Lamp, both of which are lit by single flames. I want it too look as realistic as possible (moves and flickers and gives off a little light). - I know there are a few ways to go about doing this but I dont exactly know how. Can anyone help? Thanks very much!
Great idea and platform for artists to show their skill in the field of animation. I m also addicted to animation and love doing animation. I have also created some characters and the best part about animation which i like is sound and visual effects.
hi everyone just wanted to see what you think are the biggest problems when making 3d game assets? not just for next gen but any platform ( DS, PS1, XBOX, WII.......) thanks, any response appriciated
hi everyone just wanted to see what you think are the biggest problems when making 3d game assets? not just for next gen but any platform ( DS, PS1, XBOX, WII.......) thanks, any response appriciated
I am looking for a tutorial as indicated in the title. The most important thing is the way the clothes are made. In particular, we are looking for tutorials where the topology of the body and the clothes fit together as much as possible. We are not looking for something mech-like like a stormtrooper. We prefer Maya…