Project Horus is a 4 player coop PC game set in the future on a terraforming and colonized planet Mars. You play as a commander of one of the many battle stations recently sent to orbit Mars. Players will need to cooperate in missions scattered around the planet to eliminate an unknown alien threat which was awoken from…
mmm, well I've had lights breaking when trying to use the mats customize utility to setup a scene once or twice, if that could never happen that would be great, it used to also get "lost" behind that preview sphere (you could click) to put the light behind the object, which kind sucked the 1st few times. Forget why i had…
I’m excited to share my latest environment art project: a post-apocalyptic classroom workshop, created in Unreal Engine 5. Watch the Video: https://youtu.be/Uy470_QVEfc Breakdown: https://youtu.be/0OPbNM3nmbw Modeling was done in blender and texturing was done in Painter. I also used Quixel Mixer to blend materials.…
I think you just need to be more careful as you work, and less “instinctual”. More conscious and professional, less subconscious and loose. If you want to specific look, then it takes focus to achieve it.
Version 2 of the totem is in a better starting point but it's still very blobby. I would focus on getting nice clean shapes before sculpting details. In blender you can either add bevels, control loops or crease the edges. Another trick with cracks is to use the pinch brush to taper off the start and ends. As for the bust…
Okay, that's a fair assessment of PBR, thank you. :) I have a friend who works with Square up in Canada, his art director has repeatedly dismissed zbrush as a toy. I don't know how widely held that view is, but it's a variable that I have to consider when choosing what software to familiarize myself with. I admit to being…
Hello I am looking for a character artist for games who is good at modeling realistic faces and hair (hair cards)+ anatomy and eventually armor inside Unreal Engine 5. Price is negotiable. Please send your offer and portfolio to this thread.
We are looking for a 3D Artist that can help us create stylized models for our project in Unity. The main task would be to create different variety models of stylized, viking-theme inspired, structures, of different shapes and sizes. All the examples for every needed structures will be provided upfront. Keeping the poly…