http://www.bungie.net/images/Games/Halo3ODST/imagery/screenshots/H3ODST_Campaign_1stPerson.jpg http://www.bungie.net/images/Games/Halo3ODST/imagery/screenshots/H3ODST_NewMombasa02.jpg How would I model the streets with uvs like that? Also with sections that intersect,split, and merge as well. I was thinking going modular…
Alright, so i see time and time again that people tend have trouble doing certain things with hard-shapes and sub-d modeling. So i thought i would try something out here. I'm going to open this up to let people post a reference image of a simple, yet complicated shape(no motorcycles or tanks or stuff like that). And i will…
@FrankPolygon Wow, thanks for the amazing response. The images are greatly appreciated. I will experiment and try out the different methods. Thanks once again!