Finished this dude last night. Cartoon anatomy in 3D, specially this style, was quite challenging. Character created by John Kricfalusi. Leave everything to ME!
Spent a night doing look development on a new character, playing around mostly with the face. I totally abused my body basemesh. Other than very minor anatomy changes and new polypaint, it's pretty much the same model, this was mostly just a focus on the face and attitude of things, see what I liked. link to my anatomy…
xvampire, Very nice work! You have a talent for sculpting the body where it doesn't look overdone on the muscles, yet the attention to anatomy really shines.