Hello, Looking for a 3d animator to start working on a new project, Need some initial animations to feel out project. Will be something along the lines of animations such as this: https://www.youtube.com/watch?v=XHzfJPVEbUg IMPORTANT: I need someone with a 3ds Max license that can finish rigging in this program. (Exporting…
Hello, I am looking for someone who is skilled in rigging and animation. For a start I need a character rigged to a specific rig (will be provided). After that a few animations are needed (mostly melee combat). If you want to apply for this postion, please provide the following things in your application: - Quote for…
In Blender get into the habit of not using the Gizmo, in order to not have to use any click-hold-drag for move rotate and scale operations. Instead use the grab/rotate/scale commands to initiate the action, move the mouse freely without holding down any button, and then confirm.
Just as it says I rig and animate in Maya. I have experience making stuff for both unreal and unity, I can also make rigs that can be used for cinematics. Facial rigging, offsets, deformations, etc. I also have a fairly extensive mocap library for many locomotion animations already at my disposal. I can work within most…
Heya All, Here's some of the animation work I've done at Juggernaut Games on our first independent game, StarCrawlers! We also have a pre-alpha video on youtube (here!) that showcases a lot of other animations in context of the game. Our characters are all 2D, although they are rigged and animated in 3DSMax, then output to…
[ame=" https://www.youtube.com/watch?v=GbG3ySNg5zc"]FelixWalkCycle_Test2 - YouTube[/ame] Well, after many refinements, I have this sorta finished walk cycle test. I think I did a decent job but I would like to hear what you guys think. Any feedback would be great. Thanks
DigiPen Institute of Technology, Redmond Qualifications: * Preferred:* MFA degree in art or media related field. * Teaching experience and/or demonstrated training experience. * Extensive professional experience in art, not necessarily limited to computer/video games or animation. * Effective interpersonal and…
Hello everyone, I'm in a dilema. There's a contract job offering in game industry with wich I was contacted that pays very below my country's minimum wage (my country's minimum is 250 dollars at the time) if you work 8 daily hours, in rig and animation. The company in question looks like it's going to fall apart at any…
INDUSTRY GIANTS 2013: Visual Effects, Animation and Game Forum Presented by A Bunch of Short Guys October 19 and 20, 2013 DALLAS/FORT WORTH: 12th annual Industry Giants will be the biggest year to date as A Bunch of Short Guys have teamed up with Big Design and the International Game Developers Association (IGDA) to have…
Hello and Welcome skillful animators of Polycount forums i'm gladly offering the chance to join PlayDotA official Project we are currently looking for animators to do Some Custom Animations for our Workshop Entry in Dota2 and we are also looking for Particle effect and Projectiles Manager. if you feel like the man to do…