Hello! I created fanart of this character from Hellboy. I challenged from scratch to rigging, animation, etc. Feel free to give your honest feedback and hopefully share your thoughts. Thank you! Here's The Rookie's link below for detailed breakdown. https://www.therookies.co/u/handmanpffft
Hello, I am Callum Highfield. One of the two 3D Animators on this project. Whilst the character rig and mesh are being worked on I downloaded a rig from the internet and began experimenting with animation stylisation. One of our main character weapons is a rapier, so I researched into how it will move. Here is the most up…
Okay not a lot of new animations that haven't been seen in this project before but wanted to note a few little animation workflow things that might be helpful for anyone. -Rotation of joints different in unreal than in maya -- unreal resamples animations on import. This can cause rotation differences compared to what you…
I was going to post this in Technical, but it wasn't really modeller related so I posted it here, feel free to move if its in the wrong place, sorry in advance if thats the case. I just finished the new OverDose website and did the logo as an animation. The sites set up so various logos are created and then randomly loaded…
Thanks for the info. Does anyone have any stats on job placement for animation in our industry and placement rates for AM and iAnimate graduates? Animation is not an easy field for an entry-level job-seeker. I've read some anecdotal posts on other forums about AM placement that estimates that fewer than 10% of graduates…
Hi I'm using the X-ray tools for s.t.a.l.k.e.r I would like to save the individual animation sequences. The rollout has a list of animation names, a load animation and reset pose button. I inserted setclipboardText AName inside xrTools.LoadMotion.ms which copies the loaded animation name to the clipboard next I want to…
Trailer - Superhive - Gumroad - Artstation Easy but complete management of all scene lights from your N-Panel. Giving you quick access to useful settings at your fingertips. * Camera & Surface Alignment * Color & Temperature Control * Custom Falloff Curve * IES Support Allowing you to quickly and interactively place and…
Hey all. moving this from tech talk to here as it's changed a bit now i've started woprking back on it properly. Ok, for the new aim i intend to have a mech character with its two arms able to transform between 3 sets of weaponry: A hand with some kind of palm attatchment (similar to ironman). A large cannon. A large…
So it's been almost a year since I've really done anything in Max, and over 4 years since I've done any animation. Talk about being rusty. I dusted off this model of Harley I did a while back and set about putting a biped in and rigging her. It took me roughly a day and a half to physique her, but then had some kind of…
Like the tiny grab game, instead of doing the usual expected commentary towards portfolio specifically i would say based on current events and my own historical background/experience with this "employment field", I'd say one is much better off exploring their own possibilities of making their own games and gathering a team…