I think your strongest skill is to do metal - that looks really really great! I have to use your work as reference when i have to do metal again. Just great! I also like your website, it's easy to use and fast to overview. What i wouldn't like as a lazy boss in a company where i get 30 application a day: not able to just…
I thought this was going to be about the detrimental effects on your psyche from sitting in the dark. Personally I would have to agree that I can't stand sitting in total darkness during the day, however I should at least be able to see the screen properly. I have a pretty decent sized window in my office and at a guess I…
While Foundry is working out the issue with Kits on Steam, I've released the collection of Macros for MODO Indie: MODO INDIE | Pushing Points Macros Collection The Pushing points Macro Collection is a collection of over 30 tools from the Pushing Points Hatchet and Topology Scripts collections that have been converted to…
Here's a link that might help, http://wiki.polycount.com/wiki/Freelance There was a quote from another thread which I can't find, it said to rate your work on a scale of 1 to 10 start at 30$/hr - 40$/hr and then tack on years of experience. so if you have 5 years experience would be 35$/hr. Also decide your calculations on…
idk its missing something. i feel like its a bit to plain. I would take out the turbosmooth and rework some areas. are u working from a reference? if so, can we see it? i found these for you if not. hope it helps. http://justacargal.blogspot.com/2011/05/andrew-chase-tme-sculptor.html…
@Hinsegin to answer ur question im kinda in the same boat as i do 20 to 30 mins here and there so i just try and post a couple of days apart i like seeing the notification that someone has added something so if u feel like u accomplished a small little chunk i would post it KEEP UP THE GOOD WORK EVERYONE the end of the…
I wish you good luck and hopefully I'll be able to help as much as possible during your creation process :) Not that much to crit yet, modeling's clean; looking forward to seeing how it goes. ;) Nothing's granted tho. I offered the students(30 of them) the opportunity to make the test during cry engine classes they had…
I've been using max for long time. But recently decided to switch to Maya. Simply because max is really bloated and slow. In UI and Loading terms. 30s loading vs 10s in maya (from SSD) it's not something I can ignore. Also Viweport in Maya is much more responsive. I personally would also try modo but it doesn't always get…
I'm glad it's playable for the people who were waiting so long for it but to be honest I'm not a huge fan of the game. Some friends convinced me to buy(waste) like $30 on ARMA 2 and the expansion just for DayZ. I ended up installing all of it, playing about 20 minutes, then uninstalling all of it without touching either…