welcom this is a little wip that i'm working for fun, this is my concept from the scratch i use 3dsmax vray ps no more my request is concerning post production i'm blocked and i want some critcs and comments thank's for your patient
What would be the correct workflow to add text and other symbols while using 2.10? Right now I just create it using PS layers on the Albedo map but didn't know if there was a better way using the DDO layers.
Is it proper to UV map an object before you subdivide it? Or should It be done after to make it easier to paint in PS? Because the uv layout on the sub would be more accurate to the actual shape of the object. If someone can clarify this that would be great! Thanks Chris.
Mostly because i had no idea it was possible but "benr" never does cease to amaze me. http://www.xsibase.com/forum/index.php?board=29;action=display;threadid=28834 The power of normal map displacment: ps: not my work.