Haha, Shrike. You're not an ass :) In fact, a lot of people agree with you. Our look is the brainchild of Khang Le, our creative director. Khang really wanted a unique and fresh look for our mechs and machinery. The idea is that the tech was scraped together with whatever they had lying around. It's supposed to be junky…
It depends... The designer and artist are quite broad titles. Artists can be designers in the sense that they build concepts, bring functionality to a game/layout/website etc. For example, many graphic designers also work as illustrators, or need to create artistic assets for the site they are working on. This is where the…
Quite a fun article to scroll trough! I am currently in a Game Dev major and I agree with many of the flaws you are pointing out, some of them I have heard from students at other universities and others I have experienced first hand. Many of these points of course depend on what university you attend, for example at mine…
Conscience IS Slaughter House. We changed the name because it fit better. We should have an update on the CryDev forums in about another two weeks. I'm happy you brought it up because Jack, our level designer, is doing some really amazing work. I've also been going through the tutorials on terrain generation by Choco here…
Otay, What about these? Faster than a netbook, still small, cheap? [ame]http://www.amazon.com/ASUS-U31JG-XA1-13-3-Inch-Laptop-Black/dp/B004LRO7QQ?SubscriptionId=AKIAJIONUNVYYXVAZ5WA&tag=13inch-20&linkCode=xm2&camp=2025&creative=165953&creativeASIN=B004LRO7QQ[/ame] $700 Intel Core i3-380M Processor 2.53GHz; 4GB of DDR3…
Hey guys, wow lots of great feedback here, thanks a lot! As most of you have mentioned I think the main aim should be on establishing a focal point in the scene as this is something its definitely lacking at the moment. Also, great suggestions all round for improving the dressing and busying up the environment. However,…
It's all about the leader's motivation to consider, it's what makes this all a hit-or-miss ordeal. The ones that do it for the love of the game end up being more successful (Counter-Strike was built with the love of guns and Rainbow 6's crappy but strivingly awesome online multiplayer, not to mention the 2 leaders actually…
Thanks for the advice guys. Nomad: I'd like to go back and mess his face up some if i get a chance too but i spent a long time on it and need to move on unfortunately. Soma goes for the beard. Im new to hair in Zbrush so if you have any tips on how to make good looking messy (oxy-moron) hair i'd love a link lol. Mike:…
I'd recommend embedding your images by hosting them on a site like imgur.com and embedding them in your post using " " without the quotes. It make's it a lot easier and quicker to view your images all on one page at a good size without having to click through a bunch of small thumbnail windows, leading to a more likely…
Something like that^ Depending on the particle type you could get a few particles on each tri. You can get creative with the texture and the sheet to utilize more of it. With them swirling around and churning you probably won't notice that 4 particles are moving in unison. The same trick can be applied to bushes and leaves…