This is character outfit that I have created as part of freelance contract. After project was completed, I did some rework to improve it and this is the result so far. I'm still trying to improve it here and there so any feedback would be great.
(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes. I need a hard surface artist to step in and replace those greyboxes so I can…
Hello Polycount! This is my first time with using Mocap data in Maya and it is the second time I've done lip sync. This is all for my university module so any and all critique is welcome. :) https://www.youtube.com/watch?v=BVV-fmv9B8k
https://youtu.be/hh9fm17OgFQ looking for some critiques :) will appreciate any tips or advice syncsketch link to front/side/perspective views : https://www.syncsketch.com/sketch/134097ab949d/